This is the first step to create a perfect enviroment for modding RE3. This assistant will unpack all game assets, generating a new version of the game built for testing and even more! All files will be installed on a specific path created by R3V2. By default, this is located on your documents folder.
To start, please select your main game location.
Location: Unknown Location
You can change how R3V2 will run this process below:
- Keep Rofs11.dat - Enable SCD DoorLink - Replace warning message - (Settings) Set Main Game Path - (Settings) Set Mercenaries Path
MSG Code List Check the list below for available functions
Function List
{S:02}: Start Message {E:00}: End Message {SC:00}: Show Special Char {IN:00}: Show Item Name {SE:00}: Play SE {CC:00}: Change Camera {UF:00}: (UNK) Function F5 {C:00}: Change Text Color {O:??}: Show Options
Text Format
*: Yes / No @: Line Break [: Open Quotes ]: Close Quotes #: Start Climax ~: Climax 2nd Option
MSG Script ???
Text Preview:
Hex View - Length: 0(h)
MSG List
MSG Hex Translator
??? ???
File Path: ??? File Size: ???
SCD Hack Status: ???
Map List Game Mode:
Import RDT - Import to ??? (Easy Mode) - Import to ??? (Hard Mode)
Drop Your RDT File Here
RID Editor - Camera ???
X Pos: 0000 Y Pos: 0000 Z Pos: 0000 R Pos: 0000
Unk 1: Unk 2: Unk 3: Unk 4:
Type: Unk 0:
Background Image:
Hex: ???
Camera List
Export Sections
TIM Manager
OBJ Manager
Options
Font Options
Normal Color Green Color Ice Blue Color Red Color Font Style: Invert Color
Background Options
Background Image: Size:
50%
Opacity:
40%
Blur:
2px
HUE Rotate:
0deg
Saturate:
3%
Sepia:
0%
Invert:
0%
R3ditor V2 Settings
Game Reading Mode
Resident Evil 3 Version:
Paths
Resident Evil 3 Main Game Path: Undefined
Resident Evil 3 Mercenaries Path: Undefined
Hex Editor Path: Undefined
Extracted Assets (Mod) Path: Undefined
Leo2236 Tools
RE3MV Path: Undefined
RE3SLDE Path: Undefined
RE3PLWEditor Path: Undefined
RE3 Livestatus
RE3 Live Status Toolbar Position:
RE3 Live Status Update Frenquency: ???ms
If you have any issue with performance, set this value higher - since it may cause JS Heap.
- Display player position as integer instead of hex
- Enable game detection
MSG Editor Options
MSG Decryption Mode:
- Disable Next / Previous Keyboard Shortcuts
- Open message list when you open MSG Editor from RDT
SCD Editor Options
SCD Editing Mode:
- Log functions while decompiling SCD code
- Disable Next / Previous Keyboard Shortcuts
- Open Script List when you open / create a new file
List Mode
- Center function on click
- Snap Search SCD Function on Edit Form
- Show opcode hex after function name in Script List
JS Editor
- Keep original file after compiling
Hex View
Window Size:
- Change Hex colors to match current functions
- Highlight Script list function on mouse hover
- Select Hex as text instead of single function
Animations / Performance
- Enable animations
- Disable Background images on RDT Editor
eNGE Settings
- Disable eNGE (Requires restart)
Screen Res.: x Scale Window Size: 360 x 317 3840 x 3368
Decompiled Bios Path: Undefined
Startup Settings
- Start on Fullscreen Mode
- Open log window at startup
- Move window to top-left corner on load / reload
- Move window to a specific display (Requires "Start on Fullscreen Mode" disabled)